11. Nine Grounds
- According to the rule of military operations, there are nine kinds of grounds. Where local interests fight among themselves on their own territory, this is called a ground of dissolution.
- When you enter others' land but not deeply this is called light ground.
- Land that would be advantageous to you if you got it and to opponents if they got it is called ground of contention.
- Land where you and others can come and go is called a trafficked ground.
- Land that is surrounded on three sides by competitors and would give the first to get it access to all the people on the continent is called intersecting ground.
- When you enter deeply into others' land, past many cities and towns, this is called heavy ground.
- When you traverse mountain forests, steep defiles, marshes, or any route difficult to travel, this is called bad ground.
- When the way in is narrow and the way out is circuitous, so a small enemy force can strike you, even though your ground.
- When you will survive if you fight quickly and perish if you do not, this is called dying ground.
- So let there be not battle on a ground of dissolution, let there be no stopping on light ground, let there be no attack on a ground of contention, let there be no cutting off of trafficked ground. On intersecting ground form communications, on heavy ground plunder, on bad ground keep going, on surrounded ground make plans, on dying ground fight.
- Those who are called the good militarists of old could make opponents lose contact between front and back lines, lose reliability between large and small groups, lose mutual concern for the welfare of the different social classes among them, lose mutual accommodation between the rulers and the ruled, lose enlistments among the soldiers, lose coherence within the armies. They went into action when it was advantageous, stopped when it was not.
- It may be asked, when a large, well-organized opponent is about to come to you, how do you deal with it? The answer is that you first take away what they like, and then they will listen to you.
- The condition of a military force is that its essential factor is speed, taking advantage of others' failure to catch up, going by routes they do not expect, attacking where they are not on guard.
- In general, the pattern of invasion is that invaders become more intense the farther they enter alien territory, to the point where the native rulership cannot overcome them.
- Glean from rich fields, and the armies will have enough to eat. Take care of your health and avoid stress, consolidate your energy and build up your strength. maneuver your troops and assess strategies so as to be unfathomable.
- Put them in a spot where they have no place to go, and they will die before fleeing. If they are to die there, what can they not do? Warriors exert their full strength. When warriors are in great danger, then they have no fear. When there is nowhere to go they are firm, when they are deeply involved they stick to it. If they have no choice, they will fight.
- For this reason the soldiers are alert without being drilled, enlist without being drafted, are friendly without treaties, are trustworthy without commands.
- Prohibit omens to get rid of doubt, and soldiers will never leave you. If your soldiers have no extra goods, it is not that they dislike material goods. If they have no more life, it is not that they do not want to live long. On the day the order to march goes out, the soldiers weep.
- So a skillful military operation should be like a swift snake that counters with its tail when someone strikes at its head, counters with its head when someone strikes at its tail, and counters with both head and tail when someone strikes at its middle.
- The question may be asked, can a military force be made to be like this swift snake? The answer is that i can. Even people who dislike each other, if in the same boat, will help each other out in trouble.
- Therefore, tethered horses and buried wheels are not sufficently reliable.
- To even out bravery and make it uniform is the Tao of organization. To be successful with both the hard and soft is based on the pattern of the ground.
- Therefore those skilled in military operations achieve cooperation in a group so that directing the group is like directing a single individual with no other choice.
- The business of the general is quiet and secret, fair and orderly.
- He can keep the soldiers unaware, make them ignorant.
- He changes his actions and revises his plans, so that people will not recognize them. He changes his abode and goes by a circuitous route, so that people cannot anticipate him.
- When a leader establishes a goal with the troops, he is like one who climbs up to a high place and then tosses away the ladder. When a leader enters deeply into enemy territory with the troops, eh brings out their potential. He has them burn the boats and destroy the pots, drives them like sheep, none knowing where they are going.
- To assemble armies and put them into dangerous situations is the business of generals. Adaptations to different grounds, advantages of contraction and expansion, patterns of human feelings and conditions -- these must be examined.
- Generally, the way it is with invaders is that they unite when deep in enemy territory but are prone to dissolve while on the fringes. When you leave your country and cross the border on a military operation, that is isolated ground. When it is accessible from all directions, it is trafficked ground. When penetration is deep, that is heavy ground. When penetration is shallow, that is light ground. When your back is to an impassable fastness and before you are narrow straits, that is surrounded ground. When there is nowhere to go, that is deadly ground.
- So on a ground of dissolution, I would unify the minds of the troops. On light ground, I would have them keep in touch. On a ground of contention, I would have them follow up quickly. On an intersecting ground, I would be careful about defense. On a trafficked ground, I would make alliances firm. On heavy ground, I would ensure continuous supplies. On bad ground, I would urge them onward. On surrounded ground, I would close up the gaps. On deadly ground, I would indicate to them there is no surviving.
- So the psychology of soldiers is to resist when surrounded, fight when it cannot be avoided, and obey in extremes.
- Therefore those who do not know the plans of competitors cannot prepare alliances. Those who do not know the lay of the land cannot maneuver their forces. Those who do not use local guides cannot take advantage of the ground. The military of an effective rulership must know all these things.
- When the military of an effective rulership attacks a large country, the people cannot unite. When its power overwhelms opponents, alliances cannot come together.
- Therefore if you do not compete for alliances anywhere, do not foster authority anywhere, but just extend your personal influence, threatening opponents, this makes town and country vulnerable.
- Give out rewards that are not in the rules, give out directives that are not in the code.
- Employ the entire armed forces like employing a single person. Employ them with actual tasks, do not talk to them. Motivate them with benefits, do not tell them about harm.
- Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
- So the task of a military operation is to accord deceptively with the intentions of the enemy. If you concentrate totally on the enemy, you can kill its military leadership a thousand miles away. This is skillful accomplishment of the task.
- So on the day war is declared, borders are closed, passports are torn up, and emissaries are not let through.
- Matters are dealt with strictly at headquarters.
- When opponents present openings, you should penetrate them immediately. Get to what they want first, subtly anticipate them. Maintain discipline and adapt to the enemy in order ot determine the outcome of the war. Thus, at first you are like a maiden, so the enemy opens his door; then you are like a rabbit on the loose, so the enemy cannot keep you out.
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12. Fire Attack
- There are five kinds of fire attack: burning people, burning supplies, burning equipment, burning storehouses, and burning weapons.
- The use of fire must have a basis, and requires certain tools. There are appropriate times for setting fires, namely when the weather is dry and windy.
- Generally, in fire attack it is imperative to follow up on the crises caused by the fires. When fire is set inside an enemy camp, then respond quickly from outside. If the soldiers are calm when fire breaks out, wait -- do not attack. When the fire reaches the height of its power, follow up if possible, hold back if not.
- When fire can be set out in the open, do not wait until it can be set inside a camp -- set it when the time is right.
- When fire is set upwind, do not attack downwind.
- If it is windy during the day, the wind will stop at night.
- Armies must know there are adaptations of the five kinds of fire attack, and adhere to them scientifically.
- So the use of fire to help an attack means clarity, the use of water to help at attack means strength. Water can cut off, but cannot plunder.
- To win in battle or make a successful siege without rewarding the meritorious is unlucky and earns the name of stinginess. Therefore it is said that an enlightened government considers this, an good military leadership rewards merit. They do not mobilize when there is no advantage, do not act when there is nothing to gain, do not fight when there is no danger.
- A government should not mobilize an army out of anger, military leaders should not provoke war out of wrath. Act when it is beneficial, desist if it is not. Anger can revert to joy, wrath can revert to delight, but a nation destroyed cannot be restored to existence, and the dead cannot be restored to life. Therefore an enlightened government is careful about this, a good military leadership is alert to this. This is the way to secure a nation and keep the armed forces whole.
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13. On The Use of Spies
- A major military operation is a severe drain on the nation, and may be kept up for years in the struggle for one day's victory. So to fail to know the conditions of opponents because of reluctance to give rewards for intelligence is extremely inhumane, uncharacteristic of a true military leader, uncharacteristic of an assistant of the government, uncharacteristic of a victorious chief. So what enables an intelligent government and a wise military leadership to overcome others and achieve extraordinary accomplishments is foreknowledge.
- Foreknowledge cannot be gotten from ghosts and spirits, cannot be had by analogy, cannot be found out by calculation. It must be obtained from people, people who know the conditions of the enemy.
- There are five kinds of spy: The local spy, the inside spy, the reverse spy, the dead spy, and the living spy. When the five kinds of spies are all active, no one knows their routes - this is called organizational genius, and is valuable to the leadership.
- Local spies are hired from among the people of a locality. Inside spies are hired from among enemy officials. Reverse spies are hired from among enemy spies. Dead spies transmit false intelligence to enemy spies. Living spies come back to report.
- Therefore no one in the armed forces is treated as familiarly as are spies, no one is given rewards as rich as those given to spies, and no matter is more secret than espionage.
- One cannot use spies without sagacity and knowledge, one cannot use spies without humanity and justice, one cannot get the truth from spies without subtlety. This is a very delicate matter indeed. Spies are useful everywhere.
- If an item of intelligence is heard before a spy reports it, then both the spy and the one who told about it die.
- Whenever you want to attack an army, besiege a city, or kill a person, first you must know the identities of their defending generals, their associates, their visitors, their gatekeepers, and their chamberlains, so you have your spies find out.
You must seek out enemy agents who have come to spy on you, bribe them and induce them to stay with you, so you can use them as reverse spies. By intelligence thus obtained, you can find local spies and inside spies to employ. By intelligence thus obtained, you can cause the misinformation of dead spies to be conveyed to the enemy. By intelligence thus obtained, you can get living spies to work as planned.
- It is essential for a leader to know about the five kinds of espionage, and this knowledge depends on reverse spies, so reverse spies must be treated well.
- So only a brilliant ruler or a wise general who can use the highly intelligent for espionage is sure of great success. This is essential for military operations, and the armies depend on this in their actions.